29.09.2019

Red Faction Guerrilla Mod

Red Faction Guerrilla Mod 7,6/10 1229 votes

Fix by Stryker66Re-Mars-stered by Bo3bIn recentmonths, Steam has been working with some publishers/developers to patch outGFWL (Games for Windows Live) from their games which has caused me to revisitsome of my older titles. I had a look at Red Faction Guerrilla and like manygames, it has issues in 3DVision.

  1. Red Faction Guerrilla Mod Bleach
  2. Red Faction Guerrilla Safehouse Vehicle

Mar 21, 2015  Are there any must have mods for Red faction guerrilla? I have the mod manager and I tried the Protracted rebellion mod, but didn't like due to the unfair difficulty. Are there any other good mods out there? If so, please recommend me some! Red Faction Guerrilla PC-Mars-ter-Race-Edition (Re-lease) Goes under the hood and tinkers with stuff.View Mars as it might look terraformed, without the original games 'Art Direction'. (Think Battlefield 3 without the colour grading bs)- no colour changing when moving from one zone to the other.- sky more realistic if Mars was made habital. The biggest totally free game fix & trainer library online for PC Games https://gamecopyworld.com.

I used the Helixmod debugger to remove someoffending shaders.InstallNote: For Steam version of the game, turnoff the shadows in game settings and at launch run the game in DX9 mode. I've alsodisabled motion blur and depth of field in game since I don't like those features in anygame.

You can enable them if you prefer.1.) Use NVidiaInspector to remove the Red Faction Guerrilla profile2.) Addthe 'rfg.exe' executable to the Prototype 2 profileIf you areunfamiliar with NVidia Inspector, I would highly recommend downloading it andlearning how to use it. It is invaluable for 3D Vision gaming. There is a greatguide on how to use NVidia Inspector here.3.) Unzipcontents of RedFactionGuerrilla3DShadersRemoved.zip file to where the'rfg.exe' file is. Red Faction Guerrilla) In my case it isS:MySteamSteamAppscommonRed Faction GuerrillaThe fix:You canswitch/change two convergence settings with keys '0' &'9'.

Simply select key and adjust your convergence and then Ctrl + F7to save as you would normally with NVidia convergence save feature. You can then switchback and forth while in game. I included this because I prefer to have aconvergence setting when I am on foot and another for when in a vehicle.You canlearn more about multiple convergence settings here and you can customise keychanges in the DX9Settings.ini file.4.) There arealso optional FOV files that can be found here.The FOV Iam using is set to 90 and I personally like it because I can see my maincharacter in full. The author for the FOV settings has a few different files from the above link thatyou can try for alternate FOV settings. The setting of FOV 90 works great for the toyification effect. This is my preferredsetting when in a 3rd person perspective.Andlastly, if any shader whiz kids want to fix or have a look at the shaders, Iincluded the shader dumps here.

Red Faction Guerrilla Mod Bleach

These are the offending shaders I found anddisabled. There may be others since I have not played through the entire game.Please feel free to fix since a fix is more desirable than removingthem.I don'tknow how fix yet, but decided to start dabbling to see where I can go from here.Thanks tothis great community, 3DVision lives onUpdate 7-7-18There is the new Re-MARS-tered version, which is DX11. Although not visually any different, it's easier to work with 3Dmigoto, so here is a mostly complete fix for the Re-MARS-tered version.This fixes the sky by moving clouds to depth, and removing the broken sun. HUD is improved by being depth selectable (with key) and having the crosshair depth selectable (with ' key). HUD can be hidden with Backspace. ZappologistCongratulations for the nice work on this game!

Valkyrie movie hindi dubbed. Was planning to replay it in 3D.It such a pity that shader fixing it's such an occult esoteric discipline. So many people are contributing with shader removals, and profile optimisation - it's so annoying that's almost impossible to really fix the shadows.It would be so awesome if shader displacement/stereoisation commands could be embedded in the wrapper or a separate application, with immediate action/feedback. Like for example you select one shader, then start pressing the direction arrows to move shaders more to the right, or more at depth, etc, until it looks right, then you save.Even if it would take time to perfectly find the best position, many people could just grind at it, shader by shader, until done.Of couse I realise that I gravely oversimplify, and if such an approach could be done, it would have been coded already.Good job, Fred! ZappologistHey Bo3b, thanks for the reply.My idea regarding 'in-wrapper shader manipulation' must have made me sound much smarter than I am, LOL.If there is some documentation on manipulation methodology, keys to use, the whole process, where are the changes saved, and how they can be used as fixes, maybe I can take a look.

Otherwise, I'm not at all skilled at coding/languages, so I won't be able to reverse engineer this on my own.I don't want to take the focus away from Stryker's fix here, so maybe we can start a new thread on the 3DVision forum, or as part of your ShaderHacker courses. But of course please don't spend your precious time on it, unless you determine somehow that it could turn out a viable way to fix games without the kind of ability that Mike has, for the shadows etc.

AnonymousNew version is playable with shadows off, which makes it look even more atrocious, with the endless orange/brown everywhere. Only the skybox is wrong depth but not a big deal, and the crosshair could use a little depth. Other than this, it looks fine, and it has good performance even in 4K. But it suffers from the color bug on LG TV, not fixed even with the stretched frustum (blue goes back to orange, but it's too dark to see).

Only workaroud I found is to switch to Borderless window.I'm almost considering a replay, please let us know if anyone is looking to make some tweaks to improve it a bit. Took a look at this one, and it is a little crufty.

Faction

Red Faction Guerrilla Safehouse Vehicle

This is the disabled effects type fixes that we do if we don't have a good way (or knowledge) to actual fix them.Fixing the sky box is pretty easy. Fixing shadows would be hard. Cursor can probably be disabled, or find a way to edit game file and make it transparent. NVidia Laser cursor actually works in-game, but is obscured by the yellow bars.Given the state of fix is just disabling effects, if someone wants to look at this game, looking at the remastered version is not a bad idea, because you can then also use 3Dmigoto which is much easier to use than HelixMod.